Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hurl Through Hell

2BR · Instant

Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Similar cards

Color identity:
NameManaTypeText
Noxious Dragon 4BBCreature — Dragon Flying When Noxious Dragon dies, you may destroy target creature with mana value 3 or less. 4/4
Overmaster RSorcery The next instant or sorcery spell you cast this turn can't be countered. Draw a card.
Staff of the Mind Magus 3Artifact Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.
Battlegate Mimic 1R/WCreature — Shapeshifter Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn. 2/1
Soul Nova 3WWInstant Exile target attacking creature and all Equipment attached to it.
Echo Storm 3UUSorcery When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. Create a token that's a copy of target artifact.
Goldmeadow Stalwart WCreature — Kithkin Soldier As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay {3}. 2/2
A-Syndicate Infiltrator 2UBCreature — Vampire Wizard Flying, ward {2} As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. 3/3
Elemental Appeal RRRRSorcery Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
Oracle of Mul Daya 3GCreature — Elf Shaman You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library. 2/2
Page 334