M:tG card similarity search
2W · Creature — Hippogriff
Flash Flying Creatures entering the battlefield don't cause abilities to trigger. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Dakmor Bat | 1B | Creature — Bat | Flying 1/1 |
Gloomhunter | 2B | Creature — Bat | Flying 2/1 |
Kelinore Bat | 2B | Creature — Bat | Flying 2/1 |
Plumeveil | W/UW/UW/U | Creature — Elemental | Flash Defender, flying 4/4 |
Arrogant Vampire | 3BB | Creature — Vampire | Flying 4/3 |
Vengeful Vampire | 4BB | Creature — Vampire | Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 3/2 |
Phantasmal Bear | U | Creature — Bear Illusion | When Phantasmal Bear becomes the target of a spell or ability, sacrifice it. 2/2 |
Dream Thief | 2U | Creature — Faerie Rogue | Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. 2/1 |
Huatli's Raptor | GW | Creature — Dinosaur | Vigilance When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/3 |
Gloom | 2B | Enchantment | White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. |