Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hydroform

GU · Instant

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

Similar cards

Color identity:
NameManaTypeText
Roots of Life 1GGEnchantment As Roots of Life enters the battlefield, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
Gustcloak Savior 4WCreature — Bird Soldier Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. 3/4
Portent Tracker 1GCreature — Satyr Scout {T}: Untap target land. {T}: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery. 1/1
Devastate 3RRSorcery Destroy target land. Devastate deals 1 damage to each creature and each player.
Windreaper Falcon 1RGCreature — Bird Flying, protection from blue 1/1
Akoum Stonewaker 1RCreature — Human Shaman Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step. 2/1
Hedron Blade 1Artifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Elvish Branchbender 2GCreature — Elf Druid {T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control. 2/2
Enormous Energy Blade 2BArtifact — Equipment Equipped creature gets +4/+0. Whenever Enormous Energy Blade becomes attached to a creature, tap that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Mirozel 3UCreature — Illusion Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. 2/3
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