M:tG card similarity search
GU · Instant
Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gulf Squid | 3U | Creature — Squid Beast | When Gulf Squid enters the battlefield, tap all lands target player controls. 2/2 |
| Tourach's Gate | 1BB | Enchantment — Aura | Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped. |
| Zektar Shrine Expedition | 1R | Enchantment | Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. |
| Dwarven Driller | 3R | Creature — Dwarf | {T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to them. 2/2 |
| Verix Bladewing | 2RR | Legendary Creature — Dragon | Kicker {3} (You may pay an additional {3} as you cast this spell.) Flying When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. 4/4 |
| Liquimetal Torque | 2 | Artifact | {T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn. |
| Lighthouse Chronologist | 1U | Creature — Human Wizard | Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one. 1/3 |
| Turntimber Basilisk | 1GG | Creature — Basilisk | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. 2/1 |
| Palinchron | 5UU | Creature — Illusion | Flying When Palinchron enters the battlefield, untap up to seven lands. {2}{U}{U}: Return Palinchron to its owner's hand. 4/5 |
| Destructive Force | 5RR | Sorcery | Each player sacrifices five lands. Destructive Force deals 5 damage to each creature. |