Card Codex

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17 May 2024: Card library updated.

Hyena Umbra

W · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Similar cards

Color identity:
NameManaTypeText
Liberated Dwarf RCreature — Dwarf {R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn. 1/1
Knight of Meadowgrain WWCreature — Kithkin Knight First strike Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2
Predator's Gambit BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1. Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sabretooth Tiger 2RCreature — Cat First strike 2/1
Ruff, Underdog Champ 2WWLegendary Creature — Dog Soldier All Hounds are Dogs. (We'll errata this to be true.) First strike, lifelink Underdog — If you've lost a game this match, Ruff, Underdog Champ and other Dogs you control get +1/+1. 3/2
Triclopean Sight 1WEnchantment — Aura Flash Enchant creature When Triclopean Sight enters the battlefield, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance.
Chariot of Victory 3Artifact — Equipment Equipped creature has first strike, trample, and haste. Equip {1}
Blanchwood Armor 2GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Forest you control.
Surging Might 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Cavalry Drillmaster 1WCreature — Human Knight When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/1
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