Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hymn to the Ages

4U · Instant — Chorus

Starting intensity 3 Draw a number of cards equal to this spell's intensity. All Chorus cards you own intensify by 1.

Similar cards

Color identity:
NameManaTypeText
Graceful Takedown 1GSorcery Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.
Demonic Lore 2BEnchantment When Demonic Lore enters the battlefield, draw three cards. At the beginning of your end step, you lose 2 life for each card in your hand.
Norn's Fetchling 1WCreature — Phyrexian Insect Toxic 1 Corrupted — When Norn's Fetchling enters the battlefield, conjure a card named Plains into your hand. If an opponent has three or more poison counters, you may seek a nonland card instead. 1/1
Memory 4UUSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.
Cactarantula 4GGCreature — Plant Spider This spell costs {1} less to cast if you control a Desert. Reach Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. 6/5
Dash Hopes BBInstant When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell.
Ignorant Bliss 1RInstant Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
Growth Spiral GUInstant Draw a card. You may put a land card from your hand onto the battlefield.
Lukka, Wayward Bonder 4RRLegendary Planeswalker — Lukka [+1]: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. [−2]: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. [−7]: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." Loyalty 5
Sarevok, Ferocious Usurper 3BRLegendary Creature — Human Knight Menace At the beginning of combat on your turn, target creature you control gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
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