Card Codex

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17 May 2024: Card library updated.

Hymn to the Ages

4U · Instant — Chorus

Starting intensity 3 Draw a number of cards equal to this spell's intensity. All Chorus cards you own intensify by 1.

Similar cards

Color identity:
NameManaTypeText
Taigam's Scheming 1USorcery Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Loopy Lobster 2UCreature — Lobster Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.) Stage 1 — (1/4) Stage 2 — (4/1) Evolve Stage 3 — (2/4) {U}: Loopy Lobster gets +1/-1 until end of turn. Stage 4 — (4/4) Vigilance. {T}: Draw 2 cards. ?/?
Sinister Starfish 1BCreature — Starfish {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 0/3
More or Less UInstant Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
Gerrymandering 2GSorcery Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
Piece It Together USorcery Starting intensity 1 Draw a card. If Piece It Together's intensity is 4, instead take an extra turn after this one. Cards you own named Piece It Together intensify by 1.
Cerebral Vortex 1URInstant Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Spiraling Embers 3RSorcery — Arcane Spiraling Embers deals damage to any target equal to the number of cards in your hand.
Sumala Rumblers 2G/WG/WCreature — Wurm Sumala Rumblers's power is equal to the number of creatures you control. Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) */4
Fateful Showdown 2RRInstant Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
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