Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hyperion Blacksmith

1RR · Creature — Human Artificer

{T}: You may tap or untap target artifact an opponent controls. 2/2

Similar cards

Color identity:
NameManaTypeText
Benefactor's Draught 1GInstant Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.
Spellweaver Duo 6UCreature — Human Wizard Assist (Another player can pay up to {6} of this spell's cost.) When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand. 4/4
Lifesmith 1GCreature — Human Artificer Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life. 2/1
Embargo 3UEnchantment Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life.
Combat Celebrant 2RCreature — Human Warrior If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) 4/1
Kyren Negotiations 2RREnchantment Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
Deep Spawn 5UUUCreature — Homarid Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.) 6/6
Indrik Stomphowler 4GCreature — Beast When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. 4/4
Meekstone 1Artifact Creatures with power 3 or greater don't untap during their controllers' untap steps.
Steel Dromedary 3Artifact Creature — Camel Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it. Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it. At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. 2/2
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