M:tG card similarity search
1U · Snow Creature — Crab
Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards. 0/4
Name | Mana | Type | Text |
---|---|---|---|
Narrow Escape | 2W | Instant | Return target permanent you control to its owner's hand. You gain 4 life. |
Junk Diver | 3 | Artifact Creature — Bird | Flying When Junk Diver dies, return another target artifact card from your graveyard to your hand. 1/1 |
Cellar Door | 2 | Artifact | {3}, {T}: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token. |
Landroval, Horizon Witness | 4W | Legendary Creature — Bird Noble | Flying Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn. 3/4 |
Mercenary Knight | 2B | Creature — Human Mercenary Knight | When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. 4/4 |
Immovable Rod | W | Artifact | You may choose not to untap Immovable Rod during your untap step. Whenever Immovable Rod becomes untapped, venture into the dungeon. {3}{W}, {T}: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block. |
Cursed Rack | 4 | Artifact | As Cursed Rack enters the battlefield, choose an opponent. The chosen player's maximum hand size is four. |
Rune of Mortality | 1B | Enchantment — Aura Rune | Enchant permanent When Rune of Mortality enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." |
Rites of Flourishing | 2G | Enchantment | At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
Grenzo's Rebuttal | 4RR | Sorcery | Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way. |