Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Icehide Troll

2G · Snow Creature — Troll Warrior

{S}{S}: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S} can be paid with one mana from a snow source.) 2/3

Similar cards

Color identity:
NameManaTypeText
Butch DeLoria, Tunnel Snake 1BLegendary Creature — Human Rogue Menace (This creature can't be blocked except by two or more creatures.) Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control. {1}{B}: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types. 2/2
Wee Dragonauts 1URCreature — Faerie Wizard Flying Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. 1/3
Shared Animosity 2REnchantment Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Fraternal Exaltation UUUUSorcery Sneak into your parents' closet to get a deck. Your new brother is joining the game.
Underdark Explorer 4BCreature — Lizard Warrior Menace (This creature can't be blocked except by two or more creatures.) When Underdark Explorer enters the battlefield, you take the initiative. 5/3
Lupari Shield 1GSorcery — Adventure Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)
Goblin Oriflamme 1REnchantment Attacking creatures you control get +1/+0.
Orcish Oriflamme 3REnchantment Attacking creatures you control get +1/+0.
War Horn 3Artifact Attacking creatures you control get +1/+0.
Civic Saber 1Artifact — Equipment Equipped creature gets +1/+0 for each of its colors. Equip {1}
Page 290