Card Codex

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17 May 2024: Card library updated.

Icehide Troll

2G · Snow Creature — Troll Warrior

{S}{S}: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S} can be paid with one mana from a snow source.) 2/3

Similar cards

Color identity:
NameManaTypeText
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Steelform Sliver 2WCreature — Sliver Sliver creatures you control get +0/+1. 2/2
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Tempered Steel 1WWEnchantment Artifact creatures you control get +2/+2.
Goblin Pyromancer 3RCreature — Goblin Wizard When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. At the beginning of the end step, destroy all Goblins. 2/2
Leather Armor 1Artifact — Equipment Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.
Rowan's Battleguard 3RCreature — Human Knight First strike As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0. 3/3
Veteran Armorer 1WCreature — Human Soldier Other creatures you control get +0/+1. 2/2
Grand Warlord Radha 2RGLegendary Creature — Elf Warrior Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/4
Baton of Courage 3Artifact Flash Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
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