M:tG card similarity search
4G · Legendary Creature — Phyrexian Human Artificer
When Ich-Tekik, Salvage Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. Partner (You can have two commanders if both have partner.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Sifter of Skulls | 3B | Creature — Eldrazi | Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) 4/3 |
Sigardian Paladin | 2GW | Creature — Human Knight | As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. 4/4 |
Sage of Fables | 2U | Creature — Merfolk Wizard | Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. {2}, Remove a +1/+1 counter from a creature you control: Draw a card. 2/2 |
Fugitive of the Judoon | 4G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human creature token with ward {2} and a 4/4 white Alien Rhino creature token. II — Investigate. III — You may exile a Human you control and an artifact you control. If you do, search your library for a Doctor card, put it onto the battlefield, then shuffle. |
Celestine Cave Witch | 3B | Creature — Human Warlock | When Celestine Cave Witch enters the battlefield, create two 1/1 black Insect creature tokens. Whenever Celestine Cave Witch attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.") 2/3 |
Shalai's Acolyte | 4W | Creature — Angel | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) Flying If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it. 3/4 |
Sprite Dragon | UR | Creature — Faerie Dragon | Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon. 1/1 |
Concord with the Kami | 3G | Enchantment | At the beginning of your end step, choose one or more — • Put a +1/+1 counter on target creature with a counter on it. • Draw a card if you control an enchanted creature. • Create a 1/1 colorless Spirit creature token if you control an equipped creature. |
Inverted Iceberg | 1U | Artifact | When Inverted Iceberg enters the battlefield, mill a card, then draw a card. (To mill a card, put the top card of your library into your graveyard.) Craft with artifact {4}{U}{U} ({4}{U}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
Promise of Bunrei | 2W | Enchantment | When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens. |