M:tG card similarity search
B · Creature — Phyrexian Vampire
Lifelink {B}, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Flesh | 3BG | Sorcery | Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Fuse (You may cast one or both halves of this card from your hand.) |
Envelop | U | Instant | Counter target sorcery spell. |
Extinguish | 1U | Instant | Counter target sorcery spell. |
Midnight Ritual | X2B | Sorcery | Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token. |
Chittering Skitterling | 2B | Creature — Phyrexian Rat | Corrupted — Sacrifice an artifact or creature: Draw a card. Activate only if an opponent has three or more poison counters and only once each turn. 1/4 |
Hex, Kellan's Companion | 1G | Legendary Creature — Dog | Haste Whenever you cast an Adventure spell, if Hex, Kellan's Companion is on the battlefield or in exile, it perpetually gets +1/+1. Then if it's on the battlefield, exile it with a fetch counter on it. Whenever you cast a spell from exile, if Hex is in exile with a fetch counter on it, put it onto the battlefield. 1/1 |
Rysorian Badger | 2G | Creature — Badger | Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn. 2/2 |
Soul Kiss | 2B | Enchantment — Aura | Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn. |
Fugitive Codebreaker | 1R | Creature — Goblin Rogue | Prowess, haste Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards. 2/1 |
Case of the Ransacked Lab | 2U | Enchantment — Case | Instant and sorcery spells you cast cost {1} less to cast. To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast an instant or sorcery spell, draw a card. |