M:tG card similarity search
5BB · Sorcery
As an additional cost to cast this spell, sacrifice a creature. All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
Name | Mana | Type | Text |
---|---|---|---|
Guul Draz Assassin | B | Creature — Vampire Assassin | Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn. 1/1 |
Lightning Axe | R | Instant | As an additional cost to cast this spell, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature. |
Guest List | Artifact — Contraption | Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard. | |
Redemptor Dreadnought | 5 | Artifact Creature — Astartes Dreadnought | Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard. Trample Plasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card. 4/4 |
Night Incarnate | 4B | Creature — Elemental | Deathtouch When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/4 |
Sonic Burst | 1R | Instant | As an additional cost to cast this spell, discard a card at random. Sonic Burst deals 4 damage to any target. |
Sonic Seizure | R | Instant | As an additional cost to cast this spell, discard a card at random. Sonic Seizure deals 3 damage to any target. |
Dread of Night | B | Enchantment | White creatures get -1/-1. |
Havoc Demon | 5BB | Creature — Demon | Flying When Havoc Demon dies, all creatures get -5/-5 until end of turn. 5/5 |
Skyshroud Archer | G | Creature — Elf Archer | {T}: Target creature with flying gets -1/-1 until end of turn. 1/1 |