M:tG card similarity search
3 · Artifact Creature — Phyrexian Golem
Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it. Creatures you control with oil counters on them get +1/+1. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Mercadian Bazaar | Land | Mercadian Bazaar enters the battlefield tapped. {T}: Put a storage counter on Mercadian Bazaar. {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} for each storage counter removed this way. | |
Rushwood Grove | Land | Rushwood Grove enters the battlefield tapped. {T}: Put a storage counter on Rushwood Grove. {T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way. | |
Saprazzan Cove | Land | Saprazzan Cove enters the battlefield tapped. {T}: Put a storage counter on Saprazzan Cove. {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} for each storage counter removed this way. | |
Subterranean Hangar | Land | Subterranean Hangar enters the battlefield tapped. {T}: Put a storage counter on Subterranean Hangar. {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} for each storage counter removed this way. | |
Tetzimoc, Primal Death | 4BB | Legendary Creature — Elder Dinosaur | Deathtouch {B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn. When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it. 6/6 |
Mana Bloom | XG | Enchantment | Mana Bloom enters the battlefield with X charge counters on it. Remove a charge counter from Mana Bloom: Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand. |
Prize Pig | 1G | Creature — Boar | Whenever you gain life, put that many ribbon counters on Prize Pig. Then if there are three or more ribbon counters on Prize Pig, remove those counters and untap it. {T}: Add one mana of any color. 0/3 |
Juniper Order Ranger | 3GW | Creature — Human Knight Ranger | Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. 2/4 |
Tumble Magnet | 3 | Artifact | Tumble Magnet enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature. |
Ezuri, Claw of Progress | 2GU | Legendary Creature — Phyrexian Elf Warrior | Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. 3/3 |