M:tG card similarity search
2U · Enchantment — Aura
Enchant creature Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
Name | Mana | Type | Text |
---|---|---|---|
Overwhelming Splendor | 6WW | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities. |
Shellephant | 1GG | Creature — Turtle and/or Elephant | {0}: Choose one. You may activate this ability while Shellephant is in any zone. • Shellephant has base power and toughness 1/4. • Shellephant has base power and toughness 3/3. ?/? |
Flatline | 2U | Instant | Creatures your opponents control have base power and toughness 0/1 until end of turn. |
Serendib Sorcerer | 1UU | Creature — Human Wizard | {T}: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn. 1/1 |
Sorceress Queen | 1BB | Creature — Human Wizard | {T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn. 1/1 |
Belt of Giant Strength | 1G | Artifact — Equipment | Equipped creature has base power and toughness 10/10. Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets. |
Kudo, King Among Bears | GW | Legendary Creature — Bear | Other creatures have base power and toughness 2/2 and are Bears in addition to their other types. 2/2 |
Raised by Giants | 5G | Legendary Enchantment — Background | Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types. |
Scale Up | G | Sorcery | Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Bramblefort Fink | 1G | Creature — Ouphe | {8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate only if you control an Oko planeswalker. 2/2 |