Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Icy Blast

XU · Instant

Tap X target creatures. Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.

Similar cards

Color identity:
NameManaTypeText
Wandering Wolf 1GCreature — Wolf Creatures with power less than Wandering Wolf's power can't block it. 2/1
Opposition 2UUEnchantment Tap an untapped creature you control: Tap target artifact, creature, or land.
Callous Oppressor 1UUCreature — Cephalid You may choose not to untap Callous Oppressor during your untap step. As Callous Oppressor enters the battlefield, an opponent chooses a creature type. {T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped. 1/2
Bloodshot Trainee 3RCreature — Goblin Warrior {T}: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater. 2/3
Ent's Fury 1GSorcery Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.
Atarka Beastbreaker 1GCreature — Human Warrior Formidable — {4}{G}: Atarka Beastbreaker gets +4/+4 until end of turn. Activate only if creatures you control have total power 8 or greater. 2/2
Kumena, Tyrant of Orazca 1GULegendary Creature — Merfolk Shaman Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control. 2/4
Deserted Temple Land {T}: Add {C}. {1}, {T}: Untap target land.
Aboshan, Cephalid Emperor 4UULegendary Creature — Cephalid Noble Tap an untapped Cephalid you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying. 3/3
Territorial Witchstalker 1GCreature — Wolf Defender At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender. 2/3
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