Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ideas Unbound

UU · Sorcery — Arcane

Draw three cards. Discard three cards at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Sinuous Striker 2UCreature — Naga Warrior {U}: Sinuous Striker gets +1/-1 until end of turn. Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.) 2/2
Angelic Harold 1WULegendary Creature — Angel Performer Flying When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own. Each creature you control with three or more words in its name gets +1/+1. 2/2
Canonized in Blood 1BEnchantment At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.) {5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying.
Furgul, Quag Nurturer 2BGLegendary Creature — Elf Shaman At the beginning of your end step, conjure a card named Slimy Dualleech onto the battlefield if you control no Leeches. Otherwise, put a +1/+1 counter on each Leech you control. {T}, Sacrifice a creature: Add an amount of {G} equal to the sacrificed creature's power. 2/4
Radical Idea 1UInstant Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Callow Jushi 1UUCreature — Human Wizard Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it. 2/2
Cackling Fiend 2BBCreature — Zombie When Cackling Fiend enters the battlefield, each opponent discards a card. 2/1
Sibsig Icebreakers 2BCreature — Zombie When Sibsig Icebreakers enters the battlefield, each player discards a card. 2/3
Bleak Coven Vampires 3BBCreature — Vampire Warrior Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. 4/3
Captain N'ghathrod 3UBLegendary Creature — Horror Pirate Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. 3/6
Page 207