Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Idolized

1W · Enchantment — Aura

Enchant creature Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."

Similar cards

Color identity:
NameManaTypeText
Ember-Eye Wolf 1RCreature — Wolf Haste {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. 1/2
Oculus Whelp 3UCreature — Phyrexian Dragon Flying As long as you control a transformed permanent, Oculus Whelp has "When Oculus Whelp dies, draw a card." 3/2
Rousing Read 2UEnchantment — Aura Enchant creature When Rousing Read enters the battlefield, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying.
Strength-Testing Hammer 1Artifact — Equipment Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip {3}
Tyrant of Discord 4RRRCreature — Elemental When Tyrant of Discord enters the battlefield, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process. 7/7
Essence Flare UEnchantment — Aura Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Unstable Mutation UEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Whip Silk GEnchantment — Aura Enchant creature Enchanted creature has reach. (It can block creatures with flying.) {G}: Return Whip Silk to its owner's hand.
Audacity GEnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has trample. When Audacity is put into a graveyard from the battlefield, draw a card.
Day 2WInstant Creatures target player controls get +1/+1 until end of turn.
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