M:tG card similarity search
5 · Artifact Creature — Golem
{2}: Igneous Golem gains trample until end of turn. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Changeling Hero | 4W | Creature — Shapeshifter | Changeling (This card is every creature type.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 4/4 |
| Life | G | Sorcery | All lands you control become 1/1 creatures until end of turn. They're still lands. |
| The Book of Exalted Deeds | WWW | Legendary Artifact | At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery. |
| Jedit's Dragoons | 5W | Creature — Cat Soldier | Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. 2/5 |
| Syr Faren, the Hengehammer | GG | Legendary Creature — Human Knight | Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. 2/2 |
| A-Ochre Jelly | XG | Creature — Ooze | Trample Ward {2} Ochre Jelly enters the battlefield with X +1/+1 counters on it. Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. 0/0 |
| capital offense | 2BB | instant | target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.) |
| Skullmead Cauldron | 4 | Artifact | {T}: You gain 1 life. {T}, Discard a card: You gain 3 life. |
| Naya | Plane — Alara | You may play any number of lands on each of your turns. Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control. | |
| Drannith Healer | 1W | Creature — Human Cleric | Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.) 2/2 |