M:tG card similarity search
G · Creature — Goblin Shaman
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}. 0/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Nightshade Stinger | B | Creature — Faerie Rogue | Flying Nightshade Stinger can't block. 1/1 |
| Rings of Brighthearth | 3 | Artifact | Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. |
| Muscle Burst | 1G | Instant | Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards. |
| Koll, the Forgemaster | RW | Legendary Creature — Dwarf Warrior | Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1. 2/2 |
| Errant, Street Artist | U | Legendary Creature — Human Rogue | Flash Defender, haste {1}{U}, {T}: Copy target spell you control that wasn't cast. You may choose new targets for the copy. 0/3 |
| Temporal Aperture | 2 | Artifact | {5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) |
| Sunfrill Imitator | 2G | Creature — Dinosaur | Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability. 3/3 |
| Jund Sojourners | BRG | Creature — Viashino Shaman | When you cycle Jund Sojourners or it dies, you may have it deal 1 damage to any target. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) 3/2 |
| Heroic Reinforcements | 2RW | Sorcery | Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) |
| Approach of the Second Sun | 6W | Sorcery | If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. |