Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ignoble Hierarch

G · Creature — Goblin Shaman

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}. 0/1

Similar cards

Color identity:
NameManaTypeText
Elderscale Wurm 4GGGCreature — Wurm Trample When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. 7/7
Wrap in Flames 3RSorcery Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
Impetuous Protege 2RCreature — Human Warrior Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.) Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control. 0/4
Blade Instructor 2WCreature — Human Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 3/1
Wolverine Riders 4GGCreature — Elf Warrior At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. 4/4
A-Dragon's Rage Channeler RCreature — Human Shaman Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+0, has flying, and attacks each combat if able. 1/1
Soul Swindler 4BCreature — Demon Employee As long as you've visited an Attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.) When Soul Swindler enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 5/3
Radiant's Dragoons 3WCreature — Human Soldier Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Radiant's Dragoons enters the battlefield, you gain 5 life. 2/5
Weapons Trainer RWCreature — Human Soldier Ally Other creatures you control get +1/+0 as long as you control an Equipment. 3/2
Spawning Pit 2Artifact Sacrifice a creature: Put a charge counter on Spawning Pit. {1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.
Page 455