M:tG card similarity search
1R · Instant
Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Historian of Zhalfir | 2UU | Creature — Human Wizard | Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card. 3/3 |
Draconic Roar | 1R | Instant | As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller. |
Petrahydrox | 3U/R | Creature — Weird | ({U/R} can be paid with either {U} or {R}.) When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand. 3/3 |
Forceful Cultivator | 2GG | Creature — Snake Shaman | This spell costs {2} less to cast if there are no land cards in your hand. When Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. 2/3 |
Orazca Relic | 3 | Artifact | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate only if you have the city's blessing. |
Mordor Muster | 1B | Sorcery | You draw a card and you lose 1 life. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
Nissa's Zendikon | 3G | Enchantment — Aura | Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Threats Undetected | 2G | Sorcery | Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand. |
A-Shipwreck Sifters | 1U | Creature — Spirit | When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever a Spirit card or a card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters. 1/2 |
Myojin of Seeing Winds | 7UUU | Legendary Creature — Spirit | Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. 3/3 |