M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Garrison Sergeant | 3RW | Creature — Viashino Soldier | Garrison Sergeant has double strike as long as you control a Gate. 3/3 |
Due Diligence | 2W | Enchantment — Aura | Enchant creature When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance. |
Preeminent Captain | 2W | Creature — Kithkin Soldier | First strike (This creature deals combat damage before creatures without first strike.) Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking. 2/2 |
Hidden Guerrillas | G | Enchantment | When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample. |
Sanguine Guard | 1BB | Creature — Phyrexian Zombie Knight | First strike {1}{B}: Regenerate Sanguine Guard. 2/2 |
Riptide Biologist | 1U | Creature — Human Wizard | Protection from Beasts Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2 |
Self-Inflicted Wound | 1B | Sorcery | Target opponent sacrifices a green or white creature. If that player does, they lose 2 life. |
Goldmeadow Harrier | W | Creature — Kithkin Soldier | {W}, {T}: Tap target creature. 1/1 |
Sune's Intervention | 4WW | Instant | Choose one or more — • Create two 2/2 white Knight creature tokens. • Seek a nonland permanent card with mana value 3 or less. • Destroy target artifact. • Destroy target enchantment. • Target player gains 3 life. |
Infinity Elemental | 4RRR | Creature — Elemental | (This creature has INFINITE POWER.) ∞/5 |