Card Codex

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17 May 2024: Card library updated.

Ikiral Outrider

1W · Creature — Human Soldier

Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/6 Vigilance LEVEL 4+ 3/10 Vigilance 1/2

Similar cards

Color identity:
NameManaTypeText
Gothmog, Morgul Lieutenant 3BLegendary Creature — Human Soldier When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Creature tokens you control have deathtouch. 3/3
Towering Thunderfist 4RCreature — Giant Soldier {W}: Towering Thunderfist gains vigilance until end of turn. 4/4
Pietra, Crafter of Clowns 1RWLegendary Creature — Human Clown Artificer Haste Robots you control get +1/+1. {R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. 3/2
Exultant Skymarcher 1WWCreature — Vampire Soldier Flying 2/3
Skyblade of the Legion 1WCreature — Vampire Soldier Flying 1/3
Gigantomancer 7GCreature — Human Shaman {1}: Target creature you control has base power and toughness 7/7 until end of turn. 1/1
Goldmeadow Lookout 3WCreature — Kithkin Spellshaper {W}, {T}, Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has "{W}, {T}: Tap target creature." 2/2
Palace Sentinels 3WCreature — Human Soldier When Palace Sentinels enters the battlefield, you become the monarch. 2/4
Ardenvale Tactician 1WWCreature — Human Knight Flying 2/3
Gryff Rider 2WCreature — Human Knight Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) 2/1
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