M:tG card similarity search
2RR · Creature — Human Werewolf
Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Angus Mackenzie | GWU | Legendary Creature — Human Cleric | {G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step. 2/2 |
| Rally of Wings | 1W | Instant | Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn. |
| Pardic Dragon | 4RR | Creature — Dragon | Flying {R}: Pardic Dragon gets +1/+0 until end of turn. Suspend 2—{R}{R} Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. 4/4 |
| Root Spider | 3G | Creature — Spider | Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. 2/2 |
| Sorcerer of the Fang | 1B | Creature — Human Wizard | {5}{B}, {T}: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker. 1/3 |
| Clamavus | 4G | Creature — Human Tyranid Artificer | Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it. 3/3 |
| Fledgling Mawcor | 3U | Creature — Beast | Flying {T}: Fledgling Mawcor deals 1 damage to any target. Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 |
| River Sneak | 1U | Creature — Merfolk Warrior | River Sneak can't be blocked. Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. 1/1 |
| Bonecrusher Giant | 2R | Creature — Giant | Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. 4/3 |
| Wall of Resistance | 1W | Creature — Wall | Defender (This creature can't attack.) Flying At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it. 0/3 |