Card Codex

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17 May 2024: Card library updated.

Ill-Tempered Loner

2RR · Creature — Human Werewolf

Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3

Similar cards

Color identity:
NameManaTypeText
Titanic Growth 1GInstant Target creature gets +4/+4 until end of turn.
Tower of Champions 4Artifact {8}, {T}: Target creature gets +6/+6 until end of turn.
Untamed Might XGInstant Target creature gets +X/+X until end of turn.
Wax GInstant Target creature gets +2/+2 until end of turn.
Wielding the Green Dragon 1GSorcery Target creature gets +4/+4 until end of turn.
Backfire UEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.
Lavastep Raider RCreature — Goblin Warrior {2}{R}: Lavastep Raider gets +2/+0 until end of turn. 1/2
Teeterpeak Ambusher 1RCreature — Goblin Warrior {2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn. 1/3
Protect 2WInstant Target creature gets +2/+4 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Fervent Charge 1RWBEnchantment Whenever a creature you control attacks, it gets +2/+2 until end of turn.
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