M:tG card similarity search
2UR · Sorcery
Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.
Name | Mana | Type | Text |
---|---|---|---|
Ghost-Lit Raider | 2R | Creature — Spirit | {2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature. Channel — {3}{R}, Discard Ghost-Lit Raider: It deals 4 damage to target creature. 2/1 |
Light Up the Stage | 2R | Sorcery | Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
Stand Together | 3GG | Instant | Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature. |
Curse of Obsession | 4R | Enchantment — Aura Curse | Enchant player At the beginning of enchanted player's draw step, that player draws two additional cards. At the beginning of enchanted player's end step, that player discards their hand. |
Gamble | R | Sorcery | Search your library for a card, put that card into your hand, discard a card at random, then shuffle. |
Crawling Sensation | 2G | Enchantment | At the beginning of your upkeep, you may mill two cards. Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token. |
Ruthless Sniper | B | Creature — Human Archer | Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature. 1/2 |
Tyvar, Jubilant Brawler | 1BG | Legendary Planeswalker — Tyvar | You may activate abilities of creatures you control as though those creatures had haste. [+1]: Untap up to one target creature. [−2]: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield. Loyalty 3 |
Reckless Impulse | 1R | Sorcery | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
Wrenn's Resolve | 1R | Sorcery | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |