Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Illicit Masquerade

3B · Enchantment

Flash When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.

Similar cards

Color identity:
NameManaTypeText
Sadistic Glee BEnchantment — Aura Enchant creature Whenever a creature dies, put a +1/+1 counter on enchanted creature.
Unruly Mob 1WCreature — Human Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. 1/1
Grime Gorger 2BGCreature — Horror Menace Whenever Grime Gorger attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on Grime Gorger for each card exiled this way. 3/3
Moriok Rigger 2BCreature — Human Rogue Rigger Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. 2/2
Vesperlark 2WCreature — Elemental Flying When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/1
Magister of Worth 4WBCreature — Angel Flying Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. 4/4
Jason Bright, Glowing Prophet 2ULegendary Creature — Zombie Mutant Advisor Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card. Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn. 2/3
Blizzard Brawl GSnow Sorcery Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Narfi, Betrayer King 3UBLegendary Snow Creature — Zombie Wizard Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.) 4/3
Hexavus 6Artifact Creature — Construct Flying Hexavus enters the battlefield with six +1/+1 counters on it. {1}, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature. {1}, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus. 0/0
Page 121