Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Illicit Shipment

3BB · Sorcery

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) Search your library for a card, put it into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Vault 13: Dweller's Journey 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Drafna's Restoration USorcery Put any number of target artifact cards from target player's graveyard on top of their library in any order.
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Hunting Drake 4UCreature — Drake Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. 2/2
Rowan's Grim Search 2BInstant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. You draw two cards and you lose 2 life.
Ill-Gotten Gains 2BBSorcery Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Dark Revenant 3BCreature — Spirit Flying When Dark Revenant dies, put it on top of its owner's library. 2/2
Yuriko, the Tiger's Shadow 1UBLegendary Creature — Human Ninja Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value. 1/3
Trapfinder's Trick 1USorcery Target player reveals their hand and discards all Trap cards.
Ivory Crane Netsuke 2Artifact At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.
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