M:tG card similarity search
2UU · Instant
Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Name | Mana | Type | Text |
---|---|---|---|
Remove Enchantments | W | Instant | Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control. |
Temple Elder | 2W | Creature — Human Cleric | {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/2 |
Gitaxian Mindstinger | Creature — Phyrexian Rogue | Deathtouch Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card. 3/3 | |
Unnatural Moonrise | RG | Sorcery | It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Bloodforged Battle-Axe | 1 | Artifact — Equipment | Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. Equip {2} |
Kessig | Plane — Innistrad | Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever chaos ensues, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn. | |
Dragon Mage | 5RR | Creature — Dragon Wizard | Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. 5/5 |
Wanderwine Prophets | 4UU | Creature — Merfolk Wizard | Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. 4/4 |
Lesser Gargadon | 2RR | Creature — Beast | Whenever Lesser Gargadon attacks or blocks, sacrifice a land. 6/4 |
Komainu Battle Armor | 2R | Artifact Creature — Equipment Dog | Menace Equipped creature gets +2/+2 and has menace. Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/2 |