Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Illusionist's Stratagem

3U · Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Disinformation Campaign 1UBEnchantment When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. Whenever you surveil, return Disinformation Campaign to its owner's hand.
Whispers of the Muse UInstant Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card.
Last Thoughts 3USorcery Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Train of Thought 1USorcery Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card.
Unfinished Business 3WWSorcery Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)
Urza's Blueprints 6Artifact Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card.
Obsessive Search UInstant Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Cyclopean Snare 2Artifact {3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand.
Contentious Plan 1USorcery Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
Steady Progress 2UInstant Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
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