M:tG card similarity search
2U · Creature — Angel Illusion
Cast this spell only if you've cast another spell this turn. Flying 4/4
Name | Mana | Type | Text |
---|---|---|---|
Iron-Fist Pulverizer | 4R | Creature — Giant Warrior | Reach Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) 4/5 |
Thieving Varmint | 1B | Creature — Varmint | Deathtouch, lifelink {T}, Pay 1 life: Add two mana of any one color. Spend this mana only to cast spells you don't own. 2/1 |
Unbreakable Formation | 2W | Instant | Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
Hum of the Radix | 2GG | Enchantment | Each artifact spell costs {1} more to cast for each artifact its controller controls. |
Twilight's Call | 4BB | Sorcery | You may cast Twilight's Call as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Each player returns all creature cards from their graveyard to the battlefield. |
It That Heralds the End | 1C | Creature — Eldrazi Drone | Colorless spells you cast with mana value 7 or greater cost {1} less to cast. Other colorless creatures you control get +1/+1. 2/2 |
Hidden Ancients | 1G | Enchantment | When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature. |
Skyline Predator | 4UU | Creature — Drake | Flash (You may cast this spell any time you could cast an instant.) Flying 3/4 |
Fumarole | 3BR | Sorcery | As an additional cost to cast this spell, pay 3 life. Destroy target creature and target land. |
Dire Fleet Daredevil | 1R | Creature — Human Pirate | First strike When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. 2/1 |