M:tG card similarity search
3UU · Enchantment — Aura
Enchant creature You control enchanted creature. Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.
Name | Mana | Type | Text |
---|---|---|---|
Cleanfall | 2W | Sorcery — Arcane | Destroy all enchantments. |
Tempest of Light | 2W | Instant | Destroy all enchantments. |
Tranquil Grove | 1G | Enchantment | {1}{G}{G}: Destroy all other enchantments. |
Tranquility | 2G | Sorcery | Destroy all enchantments. |
Fool's Demise | 4U | Enchantment — Aura | Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand. |
Corruption of Towashi | 4U | Enchantment | When Corruption of Towashi enters the battlefield, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms or a permanent enters the battlefield under your control transformed, you may draw a card. Do this only once each turn. |
Shapers' Sanctuary | G | Enchantment | Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card. |
Triangle of War | 1 | Artifact | {2}, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) |
Malik, Grim Manipulator | 2RWB | Legendary Creature — Human Rogue | When Malik, Grim Manipulator enters the battlefield, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures. Whenever an opponent sacrifices a creature, you create a Treasure token. 4/3 |
Dragon Tempest | 1R | Enchantment | Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. |