M:tG card similarity search
4W · Artifact Creature — Golem
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Other artifact creatures you control get +2/+2 as long as you have the city's blessing. At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token. 2/2
Name | Mana | Type | Text |
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Cliffside Lookout | W | Creature — Kor Scout Ally | {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1 |
Combat Professor | 3W | Creature — Bird Cleric | Flying At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. 2/3 |
Thran Vigil | 1B | Enchantment | Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control. |
Phalanx Tactics | 1W | Instant | Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn. |
Hunted Troll | 2GG | Creature — Troll Warrior | When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying. {G}: Regenerate Hunted Troll. 8/4 |
Vivien's Crocodile | 2G | Creature — Crocodile Spirit | Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker. 3/3 |
Tezzeret, Agent of Bolas | 2UB | Legendary Planeswalker — Tezzeret | [+1]: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [−1]: Target artifact becomes an artifact creature with base power and toughness 5/5. [−4]: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. Loyalty 3 |
Words of Wilding | 2G | Enchantment | {1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead. |
Grand Crescendo | XWW | Instant | Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn. |
Bloodhall Ooze | R | Creature — Ooze | At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. 1/1 |