Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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U · Creature — Human Wizard

{T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Kabira Outrider 3WCreature — Human Warrior When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/3
Karn, Silver Golem 5Legendary Artifact Creature — Golem Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. 4/4
Radagast the Brown 2GGLegendary Creature — Avatar Wizard Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order. 2/5
Wild Mongrel 1GCreature — Dog Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. 2/2
Deathless Angel 4WWCreature — Angel Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7
Blessed Breath WInstant — Arcane Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Optimus Prime, Inspiring Leader 3RWLegendary Artifact Creature — Autobot {1}: Turn target permanent you control to its other face. {1}: Until end of turn, Optimus Prime, Inspiring Leader becomes a Construct with base power and toughness 6/6 and creatures you control gain trample. 4/5
Faceless One 5Legendary Enchantment Creature — Background If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color. Choose a Background (You can have a Background as a second commander.) 3/3
Dictate of Karametra 3GGEnchantment Flash Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Benalish Cavalry 1WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2
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