Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Imaginary Friends

1W · Sorcery — Arcane

Create three 0/0 white Spirit creature tokens with flying.

Similar cards

Color identity:
NameManaTypeText
Centaur Glade 3GGEnchantment {2}{G}{G}: Create a 3/3 green Centaur creature token.
Alive 3GSorcery Create a 3/3 green Centaur creature token. Fuse (You may cast one or both halves of this card from your hand.)
Ordered Migration 3WUSorcery Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
Hand of Justice 5WCreature — Avatar {T}, Tap three untapped white creatures you control: Destroy target creature. 2/6
Return from the Wilds 2GSorcery Choose two — • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. • Create a 1/1 white Human creature token. • Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Faerie Slumber Party 4UUSorcery Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."
Gnomeball Machine Artifact — Contraption Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens.
Coursers' Accord 4GWSorcery Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)
Knight of Cliffhaven 1WCreature — Kor Knight Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance 2/2
Shinen of Flight's Wings 4UCreature — Spirit Flying Channel — {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn. 3/3
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