Card Codex

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17 May 2024: Card library updated.

Immaculate Magistrate

3G · Creature — Elf Shaman

{T}: Put a +1/+1 counter on target creature for each Elf you control. 2/2

Similar cards

Color identity:
NameManaTypeText
Fevered Convulsions BBEnchantment {2}{B}{B}: Put a -1/-1 counter on target creature.
Gnarled Effigy 4Artifact {4}, {T}: Put a -1/-1 counter on target creature.
Scar B/RInstant Put a -1/-1 counter on target creature.
Lion Sash 1WArtifact Creature — Equipment Cat {W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Domri's Ambush RGSorcery Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.
Ashnod's Transmogrant 1Artifact {T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
Setessan Champion 2GCreature — Human Warrior Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. 1/3
Skyrider Patrol 2GUCreature — Elf Scout Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. 2/3
Soul's Might 4GSorcery Put X +1/+1 counters on target creature, where X is that creature's power.
Clockwork Vorrac 5Artifact Creature — Boar Beast Trample Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac. 0/0
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