M:tG card similarity search
1RG · Creature — Wolf
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2
Name | Mana | Type | Text |
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Mishra's Onslaught | 3R | Instant | Choose one — • Create two 1/1 colorless Soldier artifact creature tokens. • Creatures you control get +2/+0 until end of turn. |
Maze Rusher | 5R | Creature — Elemental | Haste Multicolored creatures you control have haste. 6/3 |
Slab Hammer | 2 | Artifact — Equipment | Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip {2} |
Elbrus, the Binding Blade | 7 | Legendary Artifact — Equipment | Equipped creature gets +1/+0. When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it. Equip {1} |
Whitewater Naiads | 3UU | Enchantment Creature — Nymph | Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. 4/4 |
Mageta the Lion | 3WW | Legendary Creature — Human Spellshaper | {2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated. 3/3 |
Bane's Invoker | 1W | Creature — Human Cleric | Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn. 2/2 |
Desperate Farmer | 2B | Creature — Human Peasant | Lifelink When another creature you control dies, transform Desperate Farmer. 2/2 |
Deep-Sea Terror | 4UU | Creature — Serpent | Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. 6/6 |
Dragon Hatchling | 1R | Creature — Dragon | Flying {R}: Dragon Hatchling gets +1/+0 until end of turn. 0/1 |