Card Codex

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17 May 2024: Card library updated.

Immobilizing Ink

1U · Enchantment — Aura

Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Discard a card: Untap this creature."

Similar cards

Color identity:
NameManaTypeText
Stop Cold 3UEnchantment — Aura Flash Enchant artifact or creature When Stop Cold enters the battlefield, tap enchanted permanent. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Barl's Cage 4Artifact {3}: Target creature doesn't untap during its controller's next untap step.
Elvish Hunter 1GCreature — Elf Archer {1}{G}, {T}: Target creature doesn't untap during its controller's next untap step. 1/1
Simic Ragworm 3GCreature — Worm {U}: Untap Simic Ragworm. 3/3
Horseshoe Crab 2UCreature — Crab {U}: Untap Horseshoe Crab. 1/3
Vulshok Gauntlets 2Artifact — Equipment Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Soliton 5Artifact Creature — Construct {U}: Untap Soliton. 3/4
Kefnet's Last Word 2UUSorcery Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
Prophetic Ravings REnchantment — Aura Enchant creature Enchanted creature has haste and "{T}, Discard a card: Draw a card."
Sand Squid 3UCreature — Squid Beast Islandwalk (This creature can't be blocked as long as defending player controls an Island.) You may choose not to untap Sand Squid during your untap step. {T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped. 2/2
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