Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Immortal Servitude

XW/BW/BW/B · Sorcery

Return each creature card with mana value X from your graveyard to the battlefield.

Similar cards

Color identity:
NameManaTypeText
Far 1UInstant Return target creature to its owner's hand. Fuse (You may cast one or both halves of this card from your hand.)
Scalesoul Gnome 3RWArtifact Creature — Gnome Trample, Haste Whenever Scalesoul Gnome deals combat damage to a player, discover X, where X is that damage. Whenever you play a card from exile, conjure a duplicate of it into your hand. 3/5
Court of Embereth 2RREnchantment When Court of Embereth enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control.
Weird Harvest XGGSorcery Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Masked Vandal 1GCreature — Shapeshifter Changeling (This card is every creature type.) When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls. 1/3
Corpse Appraiser UBRCreature — Vampire Rogue When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. 3/3
Flicker of Fate 1WInstant Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Ally Encampment Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
Portal of Sanctuary 2UArtifact {1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
Cleric Class WEnchantment — Class (Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
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