M:tG card similarity search
XW/BW/BW/B · Sorcery
Return each creature card with mana value X from your graveyard to the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Ranger of Eos | 3W | Creature — Human Soldier Ranger | When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. 3/2 |
Reveillark | 4W | Creature — Elemental | Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/3 |
Dauntless Dismantler | 1W | Creature — Human Artificer | Artifacts your opponents control enter the battlefield tapped. {X}{X}{W}, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X. 1/4 |
Manaplasm | 2G | Creature — Ooze | Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's mana value. 1/1 |
Ashiok, Nightmare Weaver | 1UB | Legendary Planeswalker — Ashiok | [+2]: Exile the top three cards of target opponent's library. [−X]: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. [−10]: Exile all cards from all opponents' hands and graveyards. Loyalty 3 |
Graceful Restoration | 3WB | Sorcery | Choose one — • Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. • Return up to two target creature cards with power 2 or less from your graveyard to the battlefield. |
Ramosian Captain | 1WW | Creature — Human Rebel | First strike {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. 2/2 |
Bond of Revival | 4B | Sorcery | Return target creature card from your graveyard to the battlefield. It gains haste until your next turn. |
Airlift Chaplain | 2W | Creature — Human Cleric | Flying When Airlift Chaplain enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.) 1/1 |
Soul Tithe | 1W | Enchantment — Aura | Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value. |