M:tG card similarity search
2R · Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 and attacks each combat if able. When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller.
Name | Mana | Type | Text |
---|---|---|---|
Lightform | 1WW | Enchantment | When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink. |
Aggression | 2R | Enchantment — Aura | Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn. |
Dragon Breath | 1R | Enchantment — Aura | Enchant creature Enchanted creature has haste. {R}: Enchanted creature gets +1/+0 until end of turn. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. |
Zephyr Net | 1U | Enchantment — Aura | Enchant creature Enchanted creature has defender and flying. |
Arcanum Wings | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.) |
Oblivion Crown | 1B | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." |
Buoyancy | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature has flying. |
Bronzehide Lion | GW | Creature — Cat | {G}{W}: Bronzehide Lion gains indestructible until end of turn. When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities. 3/3 |
Crown of Skemfar | 2GG | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each Elf you control and has reach. {2}{G}: Return Crown of Skemfar from your graveyard to your hand. |
Ray of Frost | 1U | Enchantment — Aura | Flash Enchant creature When Ray of Frost enters the battlefield, if enchanted creature is red, tap it. As long as enchanted creature is red, it loses all abilities. Enchanted creature doesn't untap during its controller's untap step. |