M:tG card similarity search
2R · Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 and attacks each combat if able. When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller.
Name | Mana | Type | Text |
---|---|---|---|
Orcish Artillery | 1RR | Creature — Orc Warrior | {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. 1/3 |
Orcish Cannoneers | 1RR | Creature — Orc Warrior | {T}: Orcish Cannoneers deals 2 damage to any target and 3 damage to you. 1/3 |
Demonic Ruckus | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Endless Evil | 2U | Enchantment — Aura | Enchant creature you control At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. When enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner's hand. |
Animate Dead | 1B | Enchantment — Aura | Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. |
Valakut Invoker | 2R | Creature — Human Shaman | {8}: Valakut Invoker deals 3 damage to any target. 2/3 |
Slingshot Goblin | 2R | Creature — Goblin | {R}, {T}: Slingshot Goblin deals 2 damage to target blue creature. 2/2 |
Kemba's Banner | 3W | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/+1 for each creature you control. Equip {2}{W} |
Arrow Storm | 3RR | Sorcery | Arrow Storm deals 4 damage to any target. Raid — If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented. |
Spectral Prison | 1U | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell, sacrifice Spectral Prison. |