Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Imperial Ceratops

4W · Creature — Dinosaur

Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life. 3/5

Similar cards

Color identity:
NameManaTypeText
Psionic Blast 2UInstant Psionic Blast deals 4 damage to any target and 2 damage to you.
Goblin Lackey RCreature — Goblin Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield. 1/1
Sauron, the Dark Lord 3UBRLegendary Creature — Avatar Horror Ward—Sacrifice a legendary artifact or legendary creature. Whenever an opponent casts a spell, amass Orcs 1. Whenever an Army you control deals combat damage to a player, the Ring tempts you. Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. 7/6
Exile 2WInstant Exile target nonwhite attacking creature. You gain life equal to its toughness.
Balduvian Hydra XRRCreature — Hydra Balduvian Hydra enters the battlefield with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep. 0/1
Skanos, Black Dragon Vassal 4BGLegendary Creature — Dragon Ranger Menace Whenever Skanos, Black Dragon Vassal attacks, another target attacking creature gains menace and gets +X/+0 until end of turn, where X is Skanos's power. 5/5
Havoc Festival 4BREnchantment Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up.
Volatile Arsonist 3RRCreature — Human Werewolf Menace, haste Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Oteclan Levitator Artifact Creature — Golem Flying Whenever Oteclan Levitator attacks, target attacking creature without flying gains flying until end of turn. 1/4
Fugitive Druid 3GCreature — Human Druid Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. 3/2
Page 338