Card Codex

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17 May 2024: Card library updated.

Imperial Edict

1B · Sorcery

Target opponent chooses a creature they control. Destroy that creature.

Similar cards

Color identity:
NameManaTypeText
Porphyry Nodes WEnchantment At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Porphyry Nodes.
Keeper of the Flame RRCreature — Human Wizard {R}, {T}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player. 1/2
Leave No Trace 1WInstant Radiance — Destroy target enchantment and each other enchantment that shares a color with it.
Phyrexian Rebirth 4WWSorcery Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.
Austere Command 4WWSorcery Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.
Primal Rage 1GEnchantment Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Deadeye Harpooner 2WCreature — Dwarf Warrior Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. 2/2
Hunt the Weak 3GSorcery Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Ob Nixilis, the Hate-Twisted 3BBLegendary Planeswalker — Nixilis Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. [−2]: Destroy target creature. Its controller draws two cards. Loyalty 5
Mudslide 2REnchantment Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.
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