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17 May 2024: Card library updated.

Imperial Edict

1B · Sorcery

Target opponent chooses a creature they control. Destroy that creature.

Similar cards

Color identity:
NameManaTypeText
Two Streams Facility Plane — Apalapucia Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall. Each player who last chose green anchor may play an additional land during each of their turns. Creatures controlled by players who last chose red waterfall get +2/+0 and have haste. Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa.
The Abyss 3BWorld Enchantment At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Arena Land {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Dead Drop 9BSorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target player sacrifices two creatures.
Decimate 2RGSorcery Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Absolver Thrull 3WCreature — Thrull Cleric Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. 2/3
Corrosive Mentor 2BCreature — Elemental Rogue Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) 1/3
Plague Spores 4BRSorcery Destroy target nonblack creature and target land. They can't be regenerated.
Devour Intellect BSorcery Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card.
Razia's Purification 4RWSorcery Each player chooses three permanents they control, then sacrifices the rest.
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