M:tG card similarity search
W · Creature — Human Knight
Imperial Lancer has double strike as long as you control a Dinosaur. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Alley Strangler | 2B | Creature — Aetherborn Rogue | Menace 2/3 |
| Shining Armor | 1W | Artifact — Equipment | Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Flight | U | Enchantment — Aura | Enchant creature Enchanted creature has flying. |
| Vampiric Fury | 1R | Instant | Vampire creatures you control get +2/+0 and gain first strike until end of turn. |
| Village Ironsmith | 1R | Creature — Human Werewolf | First strike At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. 1/1 |
| Humble Budoka | 1G | Creature — Human Monk | Shroud (This creature can't be the target of spells or abilities.) 2/2 |
| Accorder's Shield | 0 | Artifact — Equipment | Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Cathar's Shield | 0 | Artifact — Equipment | Equipped creature gets +0/+3 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Kor Halberd | W | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Hussar Patrol | 2WU | Creature — Human Knight | Flash (You may cast this spell any time you could cast an instant.) Vigilance 2/4 |