Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Imperial Oath

5W · Sorcery

Create three 2/2 white Samurai creature tokens with vigilance. Scry 3.

Similar cards

Color identity:
NameManaTypeText
Wrangler of the Damned 3WUCreature — Human Soldier Flash At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying. 1/4
Lieutenants of the Guard 4WCreature — Human Soldier Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote. 2/2
Ledev Champion 1GWCreature — Elf Knight Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink. 2/2
Nearheath Chaplain 3WCreature — Human Cleric Lifelink {2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery. 3/1
UNIT Headquarters Plane — Earth When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token. Whenever chaos ensues, put a +1/+1 counter on each creature you control.
Oath of Gideon 2WLegendary Enchantment When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens. Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
Protect the Negotiators 1UInstant Kicker {W} (You may pay an additional {W} as you cast this spell.) If this spell was kicked, create a 1/1 white Soldier creature token. Counter target spell unless its controller pays {1} for each creature you control.
Alliance of Arms WSorcery Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.
Dinosaurs on a Spaceship 4RWCreature — Dinosaur Vigilance, trample Other Dinosaurs you control get +1/+1 and have vigilance and trample. Suspend 4—{3}{R}{W} Whenever a time counter is removed from Dinosaurs on a Spaceship while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste. 7/7
Saint Traft and Rem Karolus URWLegendary Creature — Spirit Human Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus. 3/4
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