M:tG card similarity search
2R · Creature — Human Advisor
When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Collective Voyage | G | Sorcery | Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles. |
Kyscu Drake | 3G | Creature — Drake | Flying {G}: Kyscu Drake gets +0/+1 until end of turn. Activate only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle. 2/2 |
Phyrexian Awakening | 2W | Enchantment | When Phyrexian Awakening enters the battlefield, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Phyrexians you control have vigilance. |
Invading Manticore | 5R | Creature — Zombie Manticore | When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 4/5 |
Zyym, Mesmeric Lord | 1UBB | Legendary Creature — Vampire Wizard | Flying, deathtouch When Zyym, Mesmeric Lord enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card. 3/4 |
Queen's Agent | 5B | Creature — Vampire Scout | Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3 |
Champion of Lambholt | 1GG | Creature — Human Warrior | Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt. 1/1 |
Ramosian Revivalist | 3W | Creature — Human Rebel Cleric | {6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield. 2/2 |
Bonders' Enclave | Land | {T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater. | |
Stronghold Gambit | 1R | Sorcery | Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield. |